<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.0.2" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Merry Christmas! - Now over 350 Marine Charts for Google Earth in the EarthNC Beta</title>
	<link>http://destinsharks.com/in-the-news/146</link>
	<description>Too Much Fun in the NW Florida Sun!</description>
	<pubDate>Wed, 10 Mar 2010 06:19:18 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.2</generator>

	<item>
		<title>by: DestinSharks.com &#187; Blog Archive &#187; Games for Google Earth</title>
		<link>http://destinsharks.com/in-the-news/146#comment-4273</link>
		<pubDate>Fri, 29 Dec 2006 23:10:28 +0000</pubDate>
		<guid>http://destinsharks.com/in-the-news/146#comment-4273</guid>
					<description>[...] The game is quite simple - using clues posted on your &amp;#8216;dashboard&amp;#8217;, find the invaders and blast them with your laser ray. The game is handled via the use of network links and dynamic KML content generated on a webserver (in our case hosted by DestinSharks.com). Response is a bit slow, but the game is a good example of exploiting the KML 2.1 network link structure - something we&amp;#8217;re also using in our EarthNC Marine Charts for Google Earth. The shooting response is automatic and based on checking between the current view center and alien location. This check occurs each time you stop moving the map - so to take extra shots you need to move the map a touch and stop. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The game is quite simple - using clues posted on your &#8216;dashboard&#8217;, find the invaders and blast them with your laser ray. The game is handled via the use of network links and dynamic KML content generated on a webserver (in our case hosted by DestinSharks.com). Response is a bit slow, but the game is a good example of exploiting the KML 2.1 network link structure - something we&#8217;re also using in our EarthNC Marine Charts for Google Earth. The shooting response is automatic and based on checking between the current view center and alien location. This check occurs each time you stop moving the map - so to take extra shots you need to move the map a touch and stop. [&#8230;]
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: DestinSharks.com &#187; Blog Archive &#187; West Marine and Boat US Store Locations for Google Earth</title>
		<link>http://destinsharks.com/in-the-news/146#comment-4183</link>
		<pubDate>Fri, 29 Dec 2006 03:20:23 +0000</pubDate>
		<guid>http://destinsharks.com/in-the-news/146#comment-4183</guid>
					<description>[...] In conjunction with our EarthNC Marine Charts for Google Earth we are pleased to announce our 1st Nautical Points-of-Interest layer - West Marine and Boat US store locations. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] In conjunction with our EarthNC Marine Charts for Google Earth we are pleased to announce our 1st Nautical Points-of-Interest layer - West Marine and Boat US store locations. [&#8230;]
</p>
]]></content:encoded>
				</item>
</channel>
</rss>
